3.Hello guys, I confess that I absolutely suck at math. Unfortunately my boss handed me what is basically a math
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lly a math problem I gotta solve, and I have no idea how to do it cause of lack of my math skills. I am hoping someone can help me with this or I'm screwed.
Co basically I've got this table in excel, where X (row) is a width and Y is a height (column) of a wooden sauna cabin, the X;Y is the price for a sauna with said dimensions. I need to find a relationship between the size of the sauna and the price And formulate ani equation. I can't seem to find it, the price seems to grow non linearly, I can't seem to find any coeficient. Again, I suck at math, maybe solution is simple, but I just don't see it. Can anyone help me please?
Table Is at this link https://ibb.co/fGrxSvf . Thanks for any help!
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4.Consider a fluid bounded by two parallel plates extended to infinity such that no end effects are encountered (unidirectional flow
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countered (unidirectional flow or parallel flow). The planer walls and the fluids are initially at rest. Lower plate moves to left and upper plate to right. Let the fluids be an oil, where kinematic viscosity (ν) = 2.17 x 10-4m2/s and the distance between both plate (h) is 10 mm. U0 = 0.4 m/s I need to find the governing equation, boundary conditions, initial conditions and to derive velocity distribution in steady state.
Also, Use FTCS explicit method to calculate the velocity distribution as a function of time by implementing these governing equation in Matlab
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15.Calculating the % an object(A square) is overlapping with another(the screen, a rectangle)
Making a tilebased game,
2D rectangle tiles with a
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a tilebased game,
2D rectangle tiles with a size of 5000X5000 pixels per rectangle.
I make every rectangle know the 4 neighbouring rectangles in the map so starting from one you can generate an essentially infinite map.
I want to move this map around instead of moving the player around, the player stays centered on screen and since the map moves under him it looks like he's the one doing the moving.
So I know the following things:
Width and height of a single section:
5000X5000 pixels
the x and y location of the center section can be a value anywhere from -5000,-5000 to 5000,5000
The visible screen real estate is 1920 X 1080 pixels big
0X,0Y always stars top left, bottom right is 5000X5000
What I need to end up with:
A percentage value of howmuch this specific section is visible on screen, "inside the rectangle that is the scfeen)
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